I am trying to create a new WireShape in GH2, so I am learning about what these methods for.
In WireShapeDefault
, there is a method called Intersects
. But there is a logic that if any points on the Bezier curve was contained by the Rectangle, the Bezier intersects with the rectangle.
Well, is that acutally contains
method for calculating the WindowSelection
with the situation that the IsCrossing
is true
?
It is very confusing for me…