Thanks @kike. I marked this as the solution, however now I’m confused. I was having the problem in 8.8.24170, and i just checked again and the problem is still there.
System information below:
Rhino 8 SR8 2024-6-18 (Rhino 8, 8.8.24170.13001, Git hash:master @ c3cc7c123163b65d85b517aff795627d5b12166b)
License type: Commercial, build 2024-06-18
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.20
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 7-11-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop's integrated screen or built-in port
- Secondary monitor attached to adapter port #1
- Windows Main Display attached to adapter port #2
Primary OpenGL: NVIDIA RTX A3000 12GB Laptop GPU (NVidia) Memory: 12GB, Driver date: 3-9-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 528.79
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
Secondary graphics devices.
Citrix Indirect Display Adapter (Citrix Systems Inc.) Memory: 0MB, Driver date: 1-23-2019 (M-D-Y).
> External USB display device with 8 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU's maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-9-2023
Driver Version: 31.0.15.2879
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp "Commands" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp "Renderer Development Kit"
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp "Rhino Render" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp "RDK_EtoUI" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp "Snapshots"
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp "MeshCommands" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp "IronPython" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp "RhinoCycles" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\Grasshopper\GrasshopperPlugin.rhp "Grasshopper" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp "Toolbars" 8.8.24170.13001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp "3Dconnexion 3D Mouse"
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp "Displacement"
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp "SectionTools"
oh i misunderstood. I thought you were saying it had been fixed in 8.8.11.
Unfortunately i will need to wait for out IT department to approve a new version before i can use it, but that’s my problem not yours. Thanks!
@kike If I see correctly what this is about, then it should be fixed that searching with a wildcard for “continuous” should return the correct line type.
“(Continuous)” linetype is a special linetype that is always available and its name is translated when Rhino runs in Spanish, French or any other language supported on the UI.
In order to allow you reference this Linetype in a way that works on any language and does not collide with an existing Linetype in the document, this special linetype is called “(Continuous)”.
The parenthesis are on purpose because is not possible to name a Linetype like this.
Same approach is used for the default material that is called “(Default Material)” on any language.
This way you can run a .gh file authored on any language on a Rhino that has its UI on any other language without any conflict.