Quad Remesh Breaks the Mesh Lines Near Edges

When I connect the geometry to quad remesh component, I get this result on both the top and bottom of the geometry! It seems like lines are suddenly broken near the edges

Does anyone know how can I solve this?
I used the surfaces boundary lines as guides but nothing changed!

Share the gh.

Quad Remesh Problem 2.gh (65.6 KB)

I hope you can find me a solution… Thanks!

Use this.

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Thank you so much…
It solved the problem but it didn’t actually do what I want…
I need to keep the adaptive size and count, I also need to use guides so that I can adjust the mesh to follow the principal curvature lines.
Is there anyway I can do this without having lines break as in the original problem.