Q: set/draw vertex colors of a mesh?

Hi…,

is it possible to set/draw vertex colors of a mesh?

Thanks

Michael

Rendered mode will draw meshes with their vertex colors if they exist.

To set there are not many options. I think there is a ComputeVertexColors command. Other than that use either Grasshopper or write a script to set vertex colors.

Hi @jesterKing,

yes, I’ve seen _ComputeVertexColors and some Grasshopper topics.

All to complicated for me, I would like to use a simple set/draw command. Perhaps a topic for your wishlist.

Thanks

Michael

This should do it when your mesh has a texture mapped to it.

Yes, but I have no texture, I want to set this manually. In the end I would need vertex colors for Marmoset Toolbags Bevel shader: Revolutionize Your 3D Workflow with Toolbag's Bevel Shader | Marmoset Toolbag

I personally would just use Blender to do the vertex painting.

Yes, this would work, but I don’t want to deal with too much programs.

There currently isn’t just a good vertex painting facility in Rhino as far as I know. And instead of waiting for something to materialize you can do the work already now.

In grasshopper you can set the vertex colors per vertex by deconstructing and reconstructing the same mesh:

You could “paint” the vertex selection in Rhino and then color the selected vertices in Grasshopper? This is a little convoluted, but should work.