It seems that some of the points for a curve are easily accessible, such as GetStart/GetEnd or PointAt etc. But how does one go about accessing the actual PointLists?
Hi @joel_putnam,
What kind of points are you looking for? Points on the curve? NURBS curve control points? Vertices of a polyline?
– Dale
ideally all curve types so that I can translate them into the new blender importer