Yeah I thought about that one , but it doesn t yield a nice surface
Pascal s approach is better even though it s using a Patch
I was thinking more like creating a single span surface that was pulled from a polysurface which was intended to capture the design intent.
The clean open surface could then be refined and details added.
I know it s a bit of a pipe dream what I m asking and a case of easier said than done.
but imagine you did a whole car side using polysurfaces. It doesn t need to be superb. Then you pull a big rectangle surface in front of that polysurface ( , car door for example etc… ) The resultant is a big, clean surface where it s control point match the polysurfaces boundaries. The I can pull the CV s of that new surface to make adjustments and so on.
Anywho, I ll keep dreaming