Lately I’ve been having a problem with Rhino 6. For my work I am reconstructing a wooden ship and I am placing plank by plank in the hull. But when I want to edit an specific plank with the CageEdit tool for some reason the program is transforming the plank next to it. I don’t honestly why this is happening. The plank I want to transform is selected and the other one is not; in fact, the plank I don’t want to change it’s on a layer that is blocked, but still the program transforms this plank instead of the one I want. Is there a way to correct this issue?
Thanks for your time.