hello there, i got a new problem and i dont know the answer yet…

i am currently modeling some sort of fake rolex for a personal project but i am getting stucked by surface generation in rhino, as far as i understand rhino 3d, it is some sort of sculpting but with surfaces instead of volumetrics, you start with the general shape and substract/ delete till you get the final result…

so my problem is that no matter what function i try, rebuilding surfaces or blending, i cant get rid of this seam (thick black line) in order to have a smooth surface approximation, they tend to be seperated but appear as one single surface if i click on the surface…

i know i can rebuild the entire curve, but if i do so, the sharp creases will be lost, i hope you understand what i mean and can help me with this problem

greetings marcel