I wanted to build a curved (tilted) brick wall with a robotic arm, so I want to check if the wall is stable.
so, when I tried the Solid Collide & Rigid body technique, the bricks are jumping (not realistic).
Brick_Stablity_test_updated.gh (562.3 KB)
and how this can be scaled up to simulate 250+ bricks in a curved wall ?
Appreciate your help, Thanks a lot.