Problem with Beams and Shells

Hello.

I am trying to evaluate a model with beams and shells.

However, when I try to visualize the assembled model, the loads seem to be applied only on the joints of the beams:

Besides, the maximum displacement obtained is:

And when I try to visualize the output model, it appears this:

BeamShell.gh (51.1 KB)

Hi, your mesh input for the meshloads has very large faces, therefore the loads are not distributed to all your shell points. You need to increase the resolution of the mesh. Here is one example:

Thanks.

I did so, and the load now seems to be applied properly:

However, the maximum displacement is still a huge number:

And the output model shows really strange geometries:

BeamShell.gh (49.5 KB)

Your model has parts which are not connected to each other:

Make sure all elements are split at their intersection. For examples your columns and beams are not split correclty.

Also if you want to apply ribs to your floorplates, the beams also need to be split according to your mesh, please see Karamba3D Tidbits #24 Shells and Beams

Thank you. Problem solved.

However, because of the subdivision of the elements, when I try to analyze the beam forces at a certain parameter ts, it is referred to the SUBdivided element. Is there any way to query for the original element and its parameter?

Hi, currently there is not an easy way to do this. Here in this example we show a workaround: Moving Pointload on Cantilever - Karamba3D but this is something that we are trying to implement natively.