Why does many of Rhino’s tools which operates on surfaces/polysurfaces not split its result into several smaller surfaces, rather than outputting an insanly complex single surface (like fillet edges and tapered extrudes do)?
Here’s an example I ran into just now:
drafttrim.3dm (131.2 KB)
Even if I adjust a custom render mesh to a really, really high resolution, the glitch remains.
But no wonder really, that draft surface has 141 spans!
Can someone tell me what I can do with that surface? I mean, what workflows does experienced Rhino users use to edit such a surface?
EDIT: After rebuilding it and accepting a 0.1mm deviation, I was actually able to put a fillet on it which I’m very impressed by… but that fillet is equally crazy (though it works)…
But as I suspected I’m not able to join this drafted surface with the one from which it was originally extruded, so I still suspect I’m using the software in an unintended way, though perhaps that should be a different topic because that’s not what I originally posted about…