I have a project in which I need to load point cloud, change it to a mesh, and create machining paths. All new to me. Is there a good tutorial that covers this and how to manage the parameters, etc?
You may give it a try with ShrinkWrap
Could you provide some additional info for context?
What is the subject, how was the scan captured, how large is the machined result, etc.?
This is for a custom car shop. They want to be able to make forming bucks for large parts such as body panels, etc. They are using a handheld scanner to create the point cloud. They want me to take it from there. I have so far been able to convert a point cloud to a mesh in Rhino, but manipulation is agonizingly slow. I need to find a workflow that gets me to a final NURBS-based model that doesn’t take forever.
I’ve been solid modeling with Rhino for over 10 years, but haven’t dealt with meshes yet.
thanks
A hand held scanner typically outputs a mesh. What is the scanner?
Patch can sometimes work to generate a nurbs surface from a point cloud or mesh, but typically the best result will be from creating curves and generating surfaces manually. The quadremesh to subd to Nurbs workflow does not work well with scans that may contain millions of triangles.
It’s a Scantech ireal 2e.
It’s new to the shop and the guy learning it isn’t real up to speed yet. It does put out a point cloud, but you’re probably right that it also puts out a mesh. I’ve asked him to check that out. As you can see, we’re kindergartners in this area. Just trying to find out where to get a foothold and proceed.
thanks,
rex