Hi! so im trying to manipulate random points that have been generated within a box to an attractor point. I’m pretty hopeless at it, i tried to use the attractor point component but i had no success, and then i came up with the attached concoction that just scaled/multiplied them evenly throughout… i added a little scribble to show what i’m sort of looking to create.
Any help would be much appreciated!
attempt attractor for random points.gh (10.9 KB)