Please fix the Material Previews

I am sorry, but they just don’t seem to work reliably.

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I see the same quite often.

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What is the current renderer?

Me or Holo?

That image is in the OpenGL view, colorized Shaded View, but generally, they don’t work reliably. I felt that previews have never gotten me close to my rendering material. Visually, they are useless for developing a Material. I try to use them just to locate the material I am working with in the Material list.

I am sorry, but I don’t post supporting the Emperor’s New Clothes.