As much as I think that would be awesome (because we work a lot with sound), there are actually much better tools out there for that. One we use a lot is vvvv. Sure, it has its own complexities, mainly because it doesn’t run inside a 3D software, but it has a ton of capabilities in terms of sounds and installations where you can actually program this parametically the same way you code in GH. Using Python for that in GH is sort of trying to avoid GH’s limitations by just writing “normal” code again. You will very soon realize why GH is not ideal for realtime stuff.
For some fun stuff you can link the 2 worlds though, which we have done a few times. You can for example use OSC or Midi to communicate between the 2 worlds and send or receive data. The good thing music software can already handle osc and midi, so there are a lot of possiblities there.