Hi!
How to make the grid visible in the PictureFrame?
That as well as on the background bitmap
Hi!
How to make the grid visible in the PictureFrame?
That as well as on the background bitmap
Hello- If I understand you, you can set some transparency on the material of the picture frame object- does that do what you need?
-Pascal
Yes, I would like to do a some transparency my image.
Or put the entire grid to the front of the picture. Just as when using the BackgroundBitmap
But it is better to put a grid on the front, as well as Background Bitmap
Hi Leex,
You can also set a setting that draws the grid ontop of objects for any viewmode.
In options
Choose any view mode
Click on the Grid option
Then in appearance within the dropdown menu, choose "draw grid ontop of objects."
RM
Hi 4dsynergy!
This method is not suitable. Grid will detract from the surfaces
I would like to place grid over the pictureframe only
Hi Leex,
I know I hate that the ontop grid detracts from surfaces too, it was just a suggestion.
They might make your need/request into a wish item for V6 so that within the pictureframe command there would be an extra option to draw grid on top of only picture frames. Perhaps Jeff Lasor could cook up a quick plugin for you?
RM
I hope
Unfortunately it’s not that simple… You’re making pretty big assumptions here, mainly that a pictureframe can act like a background bitmap simply because it sort of looks like one.
The reason background bitmaps can function the way they do is because they are ALWAYS coplanar to the construction plane (grid). Pictureframes are not (or at least don’t have to be). Pictureframes are just texture mapped plane objects…they can be rotated, trimmed, tilted, etc… just like any other object… Would you still want the grid the show on top of the entire pictureframe even though it isn’t coplanar with the grid? For example: Half of it could be below the grid while the other half is above the grid… I think you’d be surprised how confusing things look when a 3D object is being rotated and panned about but it’s not behaving like a 3D object… keep in mind that coplanar objects are really 2D objects, and therefore can act and behave in certain ways without confusing our eyes.
Nevertheless, I will look into what would be involved in doing this as a plugin…I basically would have to draw all pictureframe objects first, clear the back-buffer, and then continue drawing things normally…but what I don’t know at the moment is if that will impact or affect any other type of object or display attributes that monkey with any kind of ordered drawing.
-Jeff
Thanks for the answer Jeff
Well there is command _SetObjectDisplayMode. It assigns a selective mode on the object. For example, we are working in Saded mode, but the selected object as Rendered mode. I think that this principle can be used for PictureFrame (or any surfaces or textured plane)
Possibly you can create a command _SetObjectGridMod
which will assign the properties from
appearance / advanced grid settings / Grid appearance / draw grid ontop of objects or Use transparent grid.
Or modify the Background Bitmap
so there will a option rotate and crop
Thanks
-L
Hi,
V5
@jeff
@leex
Where did this need end up as, for I have also just needed to have the grid over my pictureframe image, but not over the objects I am then to draw.
Has V8 this ability ?
Cheers
Steve
Can you explain why BackgroundBitmap doesn’t work for you? What else are you doing with Picture objects?
Thanks,
-J
Hi,
I place them pasting in width in file units from width shown in Photoshop.
I move each around to align the object in the photo with my datums, sometimes rotating, if I havent pre rotated horiz in pshop beforehand.
Scale 2D to get all objects in the photos same size.
allocate each its own layer, draw over it in its own layer colour, group the drawings to the photo, ability to turn all the picture frames on and off.
sometimes place the trace of the photo details on a separate layer, grouped to photo, turn off photo move the traces to where needed then turn on layer for photo again, wherein its moved with the trace.
Current project must have something like 150 or more layers each its own picture frame.
copy paste them out to sub project files.
rotate them to get view to match the ortho view, e.g top to be top view etc.
This is most of the uses of PictureFrame.
reckon have placed a few thousand in my lifetime so far.
I can even apply distort etc, if need be.
Steve