I am trying to create a logic of lightning selecting the less resistant path to strike through.
I populate points with variation in density.
Then I would like to pick pathways to walk through a pre-determined network that I have created from starting points to end points with the criteria of picking the paths with less dense points distribution. Is there possible way of achieving this or similar logic?
Please find the gh code and screen capture in the attachment.
network question.gh (69.2 KB)