Parrallel detail layout BUG

Parrallel detail layout BUG since the last WIP with clipping plane and shadows.
View are not shaded anymore whatever lighning mode (occlusion scene etc…)
SHADING

New WIP

White object such Human just dissapear when not shaded.

Old WIP

By the way we could see sort or “zone” ar line when print in PDF see above picture

WITH CLIPPING PLANE

New WIP


Old WIP

Shadows seems to have dissapers with the last WIP in detail layout viewport when parallel projection are used, with occlusion or sun+sky light… is it linked?

See post just below now!

POST “Parrallel detail layout BUG”

@BEMAD,

I will now try to reproduce this bug.

-David

Great let me know if i can help.

I can reproduce the “no shadows” bug. Here is the YouTrack item: https://mcneel.myjetbrains.com/youtrack/issue/RH-41641.

I think the other problem might be because of the bug I reported.

By the way, what happens if you switch the detail view to Perspective, and then back to your parallel view? For me that fixed the problem.

i haven’t try cause i’ve got several detailview nicely align… but i’ll give a try and let you know

A bit tricky but seems to work… i had to move the model under perspective view before going back to ortho to get it update…

I’m glad the workaround worked. There is still of course a bug here that we need to fix. When that is fixed I will see whether it also fixed the weird clipping plane issues.

Thank you for reporting this.

-David

Also when you zoom or dezoom on the detail view it becomes darker or clearer…
ZOOM OUT


ZOOM IN