I’m having this issue where the preview for my transparent geometry is pale upon exporting to pdf.
Seen in this image, which is a screengrab from the Print Setup window, this is what I expect my pdf to look like,
I’m not sure why the red is so pale. I’ve looked everywhere in the document properties and there is nothing that can boost the saturation of my output, or something that can fix this. Both the Rhino viewport and the Print Setup window were displaying the first image.
For context, I generated the geometry using Grasshopper. When I got the issue, I replicated the grasshopper output by changing the display mode to “Ghosted”, and still got the pale geometry, which makes me believe this is not a Grasshopper problem, but rather a Rhino problem.
Is there a way I can fix the pdf output from being so pale? Or is this a bug? Any help would be greatly appreciated!
Thanks for the reply. Attached is the .3dm file with the base for the geometry, and the .gh file with the geometry. I prefer to have the grasshopper output displayed when exporting to pdf. But if I must bake it and set it to Ghosted, then I’ll take it instead.
Windows 11 (10.0.22000 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 2-18-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Primary OpenGL: NVIDIA RTX A2000 Laptop GPU (NVidia) Memory: 4GB, Driver date: 8-2-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 517.00
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 8-2-2022
Driver Version: 31.0.15.1700
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Users\dalpha\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino7.Plugin.dll “Enscape.Rhino7.Plugin” 0.0.22334.1442
C:\Users\dalpha\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
Those files were not attached.
Apart from that, the system looks fine. I don’t have the Enscape plug-in installed but that probably doesn’t get in the way here.
-wim