'Out of memory' crash when animation - Rh7

Hey all,
I’m 26 frames into a 300 frame animation when Rhino 7 crashes on me, citing an ‘Out of memory’ error.
It’s obviously ripping into my RAM - is there a solution to this?

How are you making the animation?

It’s a 360 animation - using the _SetTurnTableAnimation command.

Looks like the animation tools don’t know how to handle Raytraced just yet:


I have added a mention of this thread to the issue.

Nice one - will I have some sort of notification once that’s been rectified?

Hi Aaron -

This thread is mentioned in that bug report and will therefore be notified when it is fixed. You started this thread and should get notifications when someone adds a post here.