As a Rhino reseller you might want to know about Twinmotion rendering which works linked from Rhino and is easy to use. Very fast rendering, animation and is free for those earning less than a million dollars.
Also I find blender and rhino to be a great combination blender is a deep program but one worth learning.
I also recommend 3DCoat voxel sculpting which can do many things Rhino can’t.
I haven’t used Sketchup in years, and pretty much switched over to Rhino for my entire workflow including AutoCAD replacement. Granted, my work has also evolved from orthogonal architecture and interior projects to more complex projects (and non architecture), but Sketchup does some things better than Rhino in the architecture and interior perspective:
Sketchup Pros:
In general, it’s just a more intuitive interface. Single letter shortcuts, blocks (I’ll get into this), texturing and mapping, are all faster and easier. Which puts you in the design frame of mind instead of modelling.
The Sketchup warehouse was one of the biggest pros for interiors. You can quickly download your assets and mockup a space rather than a bunch of geometry.
Blocks were much better, double click on nested blocks, and allowance of 1D scaling and Dynamic Blocks.
Rhino Pros:
Rhino is better in everything else. Display styles are better. Annotation in layouts is better. Not to mention the geometric possibilities. Since the geometry stays as NURBS and not mesh/ you stay far more precise with anything that is not straight.
forgot about the sketchup block system and how it autohides. that is such a nice feature that’s missing from Rhino.
imo, groups in rhino should be expanded upon to function like components or groups in sketchup - where by double-clicking a group in rhino would isolate all other geometry and ungroup the objects and pressing escape (or double-clicking or something else) would then group the objects (with the same group ID) and show all other geometry
Yeah to be honest with this plugin and Pushpull, there is genuinely no reason I would ever need to use sketchup again. +1 for making this native, I don’t really know how a plugin developed outside of McNeel can be made native, but this honestly makes Rhino so much better.
For students, many software vendors offer free or low-price versions of their software. Also, some universities purchase student versions of software and offer it to students who own laptops.
Sketchup is really what people make of it. Some people are creating incredibly high quality drawings. Look up some of the Sketchup gurus. I’ll also link a quite old video so you can get an idea of one firm’s workflow. Developing an effective workflow and possibly incorporating (or developing) plugins is key for success with Sketchup.
I almost went back to Sketchup after having a bit of a meltdown some months ago. What killed my motivation to do that was their annoying ads. The community was really friendly. And some of their results are absolutely amazing! Although there’s been some new additions to Sketchup there’s also a lot of bugs. The workflow in their layouts is also quite slow (hence the need for plugins).
What Sketchup has over Rhino (just my opinion of course):
Gigantic user base which also means tons of available content at your finger tips.
Easier learning curve,
Less bugs? Both programs are now bug riddled as is most modern software.
A very effective and well documented API for plugin development. This in spite of using a somewhat niche programming language (Ruby).
For what I do it would be a no-contest Rhino versus Sketchup if not for the extensive amount of plugins and easily accessible content. For me specifically, Rhino’s UI is also way easier for me to adapt to as I’m coming from AutoCAD - Sketchup takes away much of my muscle memory. If McNeel did just a few simple things they could attract a lot of Sketchup users - they just don’t for whatever reason.
I do (and don’t) get the hate for Sketchup but I can confidently state that the haters are usually incorrect. Sketchup is very effective when used by the right people. Haters don’t even bother to look up the quality work done in Sketchup. I do because I want to figure out how I can achieve similar results in Rhino (and hopefully better and faster).
Components in Sketchup are blocks in Rhino. So we would hope to be able to use blocks for doing that. Double clicking and isolating the objects in blocks current works in the WIP.
I have not used WIP yet, but the main thing about vanilla rhino block edit that has annoyed me to no end that its incredibly difficult to edit nested blocks. People usually do not name their blocks (not saying this is a good practice but when you want to just explore you want the experience to be as seamless as possible) so selecting nested blocks via name is not a user friendly approach.
Blocks Edit New is a 1:1 copy of sketchup’s component system where you can enter even into nested blocks via double click which is a huge deal. Block Edit New’s Group edit is also something I never even knew I needed. Not everything needs to be a block, you can simply group and nest groups for a much easier isolate-unisolate workflow. Its tedious to select a group, isolate it, ungroup the objects, make your edits, and then group again. This entire chain of commands is replaced by a single double click, I cannot overstate how handy this functionality is - it just works in the most natural way possible. Also I like that there is no block window and rather there is a context menu that you can pin on the corner of the viewport.
Yes, I have the plugin. And I have used it. I recommend it all the time. But, getting feedback as we change the WIP block editor is a good way to bring them closer together.