Some new rhino students of mine are facing problems with Osnap. They just installed a fresh student rhino licence. Osnap seems not the work or works very slow.
Three students with laptops (made for France) had to restart their PC to solve this problem. Attached video shows a student where it is still not working.
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 8-4-2022 (M-D-Y). OpenGL Ver: (null)
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Secondary graphics devices.
NVIDIA RTX A1000 Laptop GPU (NVidia) Memory: 4GB, Driver date: 8-22-2022 (M-D-Y).
> Integrated accelerated graphics device (shares primary device ports)
- This device is not being used
ATTENTION:
Safe Mode is enabled. Graphics device usage and OpenGL information cannot be collected.
OpenGL Settings
Safe mode: On
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL (null) (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Unknown
Render version: (null)
Shading Language: (null)
Driver Date: 8-22-2022
Driver Version: 31.0.15.1713
Maximum Texture size: n/a
Z-Buffer depth: n/a
Maximum Viewport size: 16777472 x 16777217
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.24.22308.15001
Did you copy the full result of _SystemInfo? I’m a bit confused to see only three ‘plugins that ship with Rhino’
What do you See in document properties:
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 8-4-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Primary OpenGL: NVIDIA RTX A1000 Laptop GPU (NVidia) Memory: 4GB, Driver date: 8-22-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 517.13
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 8-22-2022
Driver Version: 31.0.15.1713
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
@Bart_de_Witte Those results look pretty decent to me. The next thing I can think of, is to try different pointing devices and see if that makes any difference / update those related drivers
okay, so did you try out another, just to rule out it’s not your mouse. @Bas_Goris you mentioned these were all French laptops… are they the same? The others resolved their problem just by restarting?
@Bart_de_Witte looking again carefully at that video, I do see a huge distance between your mouse cursor and the actual point, so to me it feels like your mouse is lagging. Can you see if any of these tips help:
is there any change if you increase the snap radius ?
_documentProperties
→ Modelling Aids
→ Object Snaps
→ Snap Radius (default is 15 ?) just change it to 30 or more and see if there is a change.