How do i orient the beams in this structure so they follow the curvature of the structure?
if you extract the normal vector of the surface at the midpoint of every beam element you can then use this to input into the Z-Ori input of the Orientate Element component:
I am having a really hard time doing this. I can not manage to make a surface from my geometry.
Maybe someone will take a look at it?
Orientate beams.gh (124.2 KB)
You can do something similar like this. With meshes it is less accurate but gives similar results.