Optimize mesh edges

Hello Guys
I’m researching how to optimize mesh edges at openings. I’m happy to share with you the articles you have.
Thanks

You’re going to have to be a bit more specific!
Optimizing for what?

Okay, that appears to be a figure from this paper:

I’m guessing here, since you don’t give us a lot to go on, but if this is about making a new mesh without trimmed patches, then QuadRemesh?