Open Nest for revolved form

Hello I used Open Nest 2 for nesting contour surfaces of a revolved shape. I want to know if there is any way in which after nesting, smaller circular pieces can be nested inside bigger ones to save more material. Presently each piece is laid out adjacent to one another.

nesting script.gh (25.2 KB)

Looking at the number of pieces you need to do, it seems faster to do it by hand than writing a script - if I was trying to do it with OpenNest, I would probably try to fit my pieces inside the larger shape first and see what goes where - if any pieces do fit, I would remove them from the nesting and add them back in after the large shapes have been placed

I am trying this as a test script for a bigger project.

Yes it is possible, set Hull to false, a hull is a convex closed polygon (no holes)

Also play with simplify tolerance

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Thank you for the solution. Can I know what is the function of simplify exactly, What it is used for ? Also is this option available in open nest 1 also ?

OpenNest work with Polyline and Clipper.
Clipper just use integer to represent the point, the tolerance is quite similar to pixel size.
If too low calculation could be very long.

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