Have any of you ever tried filleting corners of a closed polyline/rectangle with different radii?
Well I am trying to …,but I am failing miserably :-/
I use a setup which I found on grasshopper3d.com, but slightly modified.
It all looks good…
until I want to bake out the “curve”:
The “tail” segments protrude further then the fillets and thus do not become joined and I am having quite a hard time to figure out why.
I figured I “divide” each segment of the rectangle after I “explode” it, apply the fillets and THEN join them all together.
The “divide curve” component only provides me with points, tangents and parameters but curve segments…
Any idea how/which information I need to extract from the “divide component” for further wiring?
Or is this approach all together wrong?