Hello, I’m missing a way to offset surfaces or closed polysurfaces. What I need is, for example, a way to use OffsetSrf on the same plane as the surface, meaning that instead of offsetting the planes, it would offset the edges of the surface. Is there any way to do this other than using DupBorder > offsetting the curve > then PlanarSrf?
In this case, I have 4 glass panels with 50 cm spacing between them. I need to extend the edges from the center by +10 cm each, so the final spacing would be 30 cm (50 cm - 10 cm on each side). In practice, I need to do this for many closed polysurfaces. I would like a more direct way since this is something I use frequently.
Note: I don’t want to increase the thickness of the glass, only its length and height.
_boxedit
might help.
but as far as i understand it does not allow relative editing of multiple objects.
you can only apply a -10 to one object per go, the fields accept + - operators.
Yes, that was the solution i thought, but really only work for multiple objects with different dimensions.
I’ll try this and maybe create a button of it
I’m learning grasshopper and never heard of grasshopperplayer Seems to be a game changer from what I understand. Will try it out thanks!
Depends, it is not always glasses, sometimes a grid… I believe its the way my mind used to think, and it is possible on grasshopper, so i though rhino had some command to do this