Octagon grid structure

Hi all,
I’m working on an octagon-based grid (similar to a Kagome-like pattern) and I’m mapping it onto freeform surfaces in Grasshopper. I’m having trouble keeping the cell shape consistent: when I bake the final layer (my last “green” geometry), the grid isn’t aligned once it’s on a cone-shaped surface.

I tried dividing the surface in UV and building the pattern from that, but the octagons deform heavily and the grid loses consistency.

Does anyone have tips or recommended workflows for mapping an octagon grid onto a cone / freeform surface while keeping alignment and cell proportions as consistent as possible?
Thanks!

KONI OCTAGON GRID.gh (93.7 KB)

OCTAGON GRID IN LAYER.3dm (6.8 MB)

You can give it a try with Sporph, and for your reference.

Sphorph.gh (26.5 KB)

WOW This is fabulous! really nice command. The script seems so much more efficient, thank you so much! lastly, any tips extending members to join? (I was doing manually)

You can design all the framework on the plane, adding or removing memebers as needed, and then morph it onto 3D surfaces using Sphorph, just as demenstrated in the GH definition I provided.

Thank you so much,you are the best! I was able to fix the issue, sorry for the late reply, I had gotten very sick last 1.5 week….I was wondering, is there any way to avoid distortion of the grid ? if its not possible it is okay but when I was working on script with flatter version I was able to keep the shape of octagon more consistent, but somehow its harder with layered version….

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