Objects are being clippend even if they shouldn't

Objects that are 100% over the Level’s clipping plane are being clipped even if they have “Clipping” attribute ticked off. It’s a pity, sometimes we have some group of geometries that we want to preserve from clipping (as a whole) or we want to produce a nice illustration with elements above the clipping plane.


Ok, I have already reported this issue with your vote to find a solution.

Thank you,

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