Object snaps in perspective

Since last WIP (6.0.17164.11481, 2017-06-13) (or maybe before), I can snap objects in plan view but not in perspective view. To snap an object in perspective view, I have to select it before.
“Only snap to selected objects” is unchecked.

So far I can not duplicate your description.
I drew polylines and circles and can easily latch onto endpoints and centers.

What specifically are you doing differently?
Perhaps a small sample file would help.

I can not reproduce with new files. When I export one object of the file, I am still not able to reproduce the snap problem. I will give you access to my file in PM.

OK, thanks.
Please be specific about what it takes to duplicate the problem.

Try to trace a line in the perspective view starting from an angle of the selected object. It will work.
Now, unselect the object and try to trace a line from an angle of this object.

Strange.
Only objects on the “bois” layer act that way and only when in a Shaded. Rendered, or X-Ray display mode.

If you switch to Wireframe or Ghosted, it works.
Also, objects on other layers like “plancher poteau” do work with osnaps in those display modes.

If I run ClearAllMeshes and switch back to a Shaded display, osnaps work again.
Did you recently move your model back close to the World coordinate origin?

Thanks for your feedback. I have run now ClearAllMeshes and osnaps works again.
I don’t understand your question : [quote=“John_Brock, post:6, topic:45009”]
Did you recently move your model back close to the World coordinate origin?
[/quote] My model did not moved a lot. Objects still remained at less of 20000mm from the origin.

Thanks Alan! These problems often arrive when models are moved far or back from the origin. This answers our question.

Cheers