Hi,
Suddenly one individual object seems clipped. I must have touched some setting unknowingly. What have I done?
// Rolf
Hi,
Suddenly one individual object seems clipped. I must have touched some setting unknowingly. What have I done?
// Rolf
You may have changed/added the clipping plane. See the ClippingPlane command (or one of its siblings, like Enable/Disable ā¦)
No, I tried that.
I wonder if it has to do with meshes having flipped normals. At first I thought that there were some ārotation lockā on the object (see gif below) since the other objects seemed to rotate while this object only moved in position but no rotationā¦ (Iām not rotating anything though, just the perspective viewport as ususal).
But eventually I noticed thatā¦um, Iām actually looking āthroughā the object, the backface that is, but not so with the other objects. Gives a spooky impressionā¦, I have started to suspect that it is a backface visual phenomenon. I captured it before dumping it :
Made me dizzy for a whileā¦
// Rolf
I see, you may need to RebuildMeshNormals or UnifyMeshNormals to get rid of this.