I find myself exporting models to OBJ a lot. This is handy for referencing models in Blender or importing into TiltBrush for quick VR mockups.
OBJ units equate to meters, so I would love an option in the OBJ exporter to scale the model appropriately. My workaround is to copy the model into a new document with the correct dimensions (cause scaling the active document takes forever).
Hi Dan - am I correct that you’re saying the same geometry moved to another file scales more easily than in the current file? You should be able to macro a scale, export and undo all within the current file:
Never tried macros yet so I’ll have to give that one a shot.
I am commonly working with large installations that have numerous repeated objects and curves. When I change the document units I have to watch rhino scale each element individually. If I paste into a new file with different dimensions, the scale is changed instantly.
Hi Dan,
You could try my scaling script - it remembers the scale you want to switch to and disables screen redrawing which may speed things up with your models…?