Whenever I export my rendered model (default rhino render), I get square noise in the shadows. I have been experiencing this issue in Rhino 6.13 and today I upgraded to 6.16, the problem is still there. I am new to Rhino and this is the first complex model I made. I have previously made some very simple models like just rectangles, two, three double curved surfaces and some cuboidal geometry for just learning purposes.
So far, my graphics driver has been up-to-date and windows too (Windows 10 , 1903 version, build 18362.267)
Sharing the open GL settings and the screenshots of the outputs. The render shows up fine in the viewport and the view capture. However the final output turns to be noisy. What should I to fix this trouble?
Screenshots of the rhino interface that doesn’t show noisy shadows at all
The final output that has noise.