Nintendo switch bottom triger

Hi Everyone,

I would like to modelise the nintendo switch in Rhino. Everything is quite straight forward except for the joycons bottom trigger… i don’t really know what to use to modelise it, should i create curves following it’s shape and then use curve network surface to create the surface and then find a way to link it to the other part? Or do you see another simplier solution?

Thanks in advance,

Paul

see step by step
joycons.3dm (1.5 MB)

Hi Vikthor,

Thanks yes that seems to be a good way to do it!

I am trying this technique and it work but the continuity between the surfaces is not the best, even if i use the G2 option in surface blend, any idea how can i solve that problem?
joycon triger .3dm (6.1 MB)


Thanks