Hi everyone, I’m happy to announce a new plugin for Rhino that adds support for the Intel OSPRay renderer. OSPRay is an “open source, scalable, and portable ray tracing engine for high-performance, high-fidelity visualization on Intel Architecture CPUs.”:
The plugin is still in very early development and missing a lot of functionality, but can already make some interesting images; I’ve been playing around rendering data sets of NYC with 100s of thousands of components with render times of just a few minutes. The renderer incorporates the Intel Open Image Denoiser so the pictures look pretty decent with even just a few render passes.
The plugin is open source and hosted on GitHub:
There’s a Rhino 6 Windows plugin available for download, though I had problems installing it on my local machine so I would be curious if it works for other people. It may be easier at this stage to compile the plugin from source to get it working (there are instructions on the GitHub page).
Any feedback or help with development is greatly appreciated!
PS. I have no affiliation with Intel, just a happy user of the renderer.
NYC scene with 132255 model components rendered in 1m 16s on a 4 core Xeon:
NYC scene with 366474 model components rendered in 1m 53s on a 4 core Xeon:
The same scene rendered with the Rhino 6 renderer takes 13m 29s: