New Version V-Ray Next for Rhino, update 2

IS there any one noticed some odd behaviour in Vray Next 4.20.10 for Rhino?

It works very well here.

Where is the Material Conflict dialog?

It’s handled by Rhino now. For example here you can find some infos:

Without that i can not work with reference linked block files? How can i update materials if there is no material dialog?

I don’t understand, the V-Ray materials of the block are shown at the Asset Editor and can be edited.

What about RTX interactive won’t show the added mapping scale in textures and despite that it ignores the modification previous applied?

The interactive render mode shows the current mapping, but doesn’t show the changes. Looks like a bug or missing functionality. I will report it.

What about this new version won’t be able to handle previous materials like glass or simple metals.

No problem here. Maybe it help if you send an example scene to support@chaos…

What about displacement? Were i can find it in “generic” textures?

It works fine. You need to add it from the attribute list before:

What about Asset editor takes a lot of second to open. And most of the times, after a while it freezes all rhino instances.

It works quite well here, only at very complex scene I have seen a slow down. Maybe there is a problem with your card or driver. Or is the card quite old?

What about CUDA and CC++ freezes all renders after render a 3000x1500pix images on a good machine desktop?

I rendered really big renderings per Cuda at a 2080ti without problems. It’s helpful if you use a separate card for the system display which isn’t used for rendering. I use 2x2080ti for rendering and 1x1080ti for display.

Why this guys in Chos Group continue to make updates with still a lot of correction to do in previous Vray for Rhino. Why keep moving one step forward if in the end of the day we need to get 2 step back?.

I don’t understand.

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