I’m very new to Rhino. I have a beam-like shape that is thinner at its ends. The shape of the bar is in S shape. So the edges that go all long this S shape are sharp, where I want to define an arc for the fillet tool. So my question is… how can I fillet the edges that their roundness comes from a predefined arc or curve shape, instead of the “circled” shape that the tool uses? Extrude won’t work for me because the end caps are not perpendicular to shape.
I’m thinking to have a defined fillet curve for each end end and one for the middel.
This is how my object looks like. So in bootom top vieport, the red square is the section of the object and the black arc is the fillet that I want to me to the edge. How to achieve it on that shape?
BulgaruA
What theoutside above said will work but if this confuses you I will again say if you post the file for your drawing (not the image) then we can work on your drawing. To put your file on the forum just start a message and then click on the cloud above, it will open a window and ask what you want to upload, pick your file from your machine and then tell it to upload.
learning.3dm (65.4 KB)
I can’t seem to split by isocurve… it gets all the object selected.
This is for leaning, because I have to “fillet” a rings edges. And they are just like this file where I’m trying to learn this.
OffsetCrvOnSrf the edge on the top face and on the side face by the amounts you like. Loft from one of these to the edge curve to the other offset with the Loose option. You will probably need the Rebuild option on Loft with a good number of points - I used 32 here.