I am trying to recreate tween surfaces between 4 particular surfaces. My idea is to recreate a curved plane (imagine a sphere cover by a fabric) and find all the in between curves to a flat plane.
It is important that all of these happens within a cube’s boundary. I am trying to achieve an equidistant separation and play with the steps of my tween curve (puffer fish plug in).
I have been playing and I feel I am not super far :
I turned of the tween surfaces cause my laptop was overheating. Is it possible to understand how to tweak the graph (driving the attractor MD coordinates) in order to get a curve that finishes exactly tangent to XY planes. If you check the borders are curved and I am trying to achieve a flat to sphere “movement”.
I leave the file attached too. Thank you for your time hope some insights come to light.
spheres_forum.gh (17.3 KB)