I still think that having the option to choose between āmanually draggingā and ānumerical inputā as the remembered value is the best way to go. They both have their own strength.
you actually do and i honestly think its best as it is now actually. it will never delete the last value by itself. if you have to drag an object manually be aware that it overrides the last value and if you so urged to move it manually then for crying out loud just enter the numeric value again, it is not that you are juggling between numeric and manual at each single step.
but ok ok, if you so much hate the manual repeat as @gustojunk , then why not having a check box - remember manual drag
I like both ways of remembering the last used value, but as you can see some other people prefer either the value remembered after a manual dragging with Gumball (which is a tool with handles specifically designed for manual dragging) or the one remembered after typing an exact number in the box (the āMoveā tool is designed especially for that purpose). This is why I think that everyone will be happy if there is an option to choose which method to use.
i am totally with you, i for my part honestly use the numeric values more often as the manual repeat value, so yeah i relate very little to the OP. but it is not a big deal to remember its ability and to deal with it accordingly, at least just not enough to make a rant anyway. entering a value one more time if so happened it really is not a big deal. but whateverā¦ have a good slide into the new year Bobi keep it up
Dragged value is ok if itās not to an āaccuracyā of 15 DIGITS! Impossibly small. Canāt think of a good reason for it. Convince me. Thatās around the diameter of a proton!
Yes please! There is an obvious way to do it as well - hold shift when clicking the gumball (which I think is currently unassigned) to make it transform the positive/negative reverse of whatever is in the text box!
actually not at all. the sun shines only for half of the world at a time. you can argue that it keeps shining anyway, but the people will not conceive it as such. even Buddha might not have been in bliss all of the time, without dynamics there is no existence, if you dont feel a difference you are most likely dead.
i hope so, i am not a specialist though, but that is something which everybody should be doing, eternal bliss might never be achievable, but never to stop making it better is definitely something worth striving for.
Iām happy to show you the Gumball of Rhino 9 which has optional extra handles for Drag strength while maintaining the original ones for the full strength. Since they are customizable, the user could show or hide any of them separately. For example, the user could opt to show only the Drag strength handles for Move, while those for Rotate and Scale remain hidden. Also, the user could choose whether the Drag strength handles are always visible (no need to activate the āDrag strengthā tool) or only temporarily shown while the āDrag strengthā tool is active.
While dragging, rotating or scaling in a certain direction or plane, it would be nice to temporarily hide the majority of other handles to make the Gumball look minimalistic and allow better visibility over the adjusted object or sub-object.
Optionally, the numerical value of the Drag strength could be displayed next to the active (grabbed) handle while manipulating the selected object. This is a convenient reminder to help the user remember the currently set value. To change the drag strength value, the user should open the native āDrag strengthā panel. After closing it, the Drag strength handles remain visible on the Gumball.