Network Render freezes

Hello,

since 4 weeks we have a Problem with our Network render systems.

We have a main System a 24core Workstation. Since 1 year we take advantage of 3 nodes with dual Xeon´s. Its amazing fast. (Network render)

But this stopped 3-4 weeks before. If the main Machine starts a Job the Xeon Nodes join to render and after 1-5 minutes the job freezes (rhino) … and we have to start it over and over again.

It does not depend on the Job. It seems general.

Facts:

  • The nodes don’t get updates from windows or other. So it can’t be that.
  • the main Workstation get Windows updates. So, somebody of you have the same problem ?
  • Maybe we should try Win 8.1 (now we have Win 7)
  • we use Vray Plugin, but don’t had updates here.
  • Maybe a Rhino Update bring us the problem?

thanks

@renderman

Is it a certain file that causes issue? or does this happen even when you render a box with default material?

its all kind of projects … as said this started 3-4 weeks ago. Before I used the nodes for month

A couple of requirements I look for in my render network

  • No Wi-fi connections. All computers must be wired to maintain a
    consistent connection (Wi-fi has drops and interference.)
  • All DR Spawners AND parent should be on the exact same version of V-Ray.
    (Recent 64-bit Windows versions do not seem to matter.)
  • If crashes occur, then I close the Spawner app on the computer in
    question. Then, on the ‘parent’ computer, refresh the nodes via the
    System → Hosts → Resolve Servers.
  • As a last resort, I might re-boot the parent computer and repeat the
    Resolve step.