Network 'hard link' workaround for linked resources

Hi there,
I hope some of you might be able to help here.
The company I work for has restructured it’s IT system which previously held all of the design resources on a server on-site which meant that all block and texture references were linked to locations on the server. They now use OneDrive which has obviously changed all of the file references.
For example, all of my files reference to the following location \SERVER01\Shared\Design

I now hold all of the resources on my remote working machine that is not connected to the server anymore but obviouly when I open a file, it looks for all the resources on a server that doesnt exist.

Is there a way to mimic the existence of this server location on my machine or within Rhino, as the alternative is manually relinking ALL of the textures, block links and other reference items which would potentially take months.

Many thanks

Hi Miribilist1

If I understand you correctly the file path of your linked blocks has changed.

Rhino has a solution build in for this, called Search Paths. You can find it under _Documentproperties, Files, Search Paths. Here you can add certain paths where Rhino will look if it cant find a block. It will only look in that folder, not in any subfolders.

image

(It says for render textures but it also works for blocks.)

This would fix your problem. Hope that this helps

-Martijn