Need some advice. I’m sure it is easy, it’s only me having weak moment.
I have a series of faceted domes, like this one:
I need to divide each face equally (through it’s centre point) end then join neighbouring faces around vertices into polysurfaces, meaning the X number of vertices will result the same X number of polysurfaces.
I went as far as subdividing faces, extracting the nodes and creating the tree (by using pull point to geometry) that reflects the connections but I can’t make it work.
I would welcome any solution, it doesn’t need to follow my logic.
The solution would need to take into consideration the fact that initial surfaces may not be sharing the same edge (offset inward), I applied some tolerance for that which is set to zero now (equality component).
faceted dome subdivision.gh (11.6 KB)