Need Inverse Transform for Unroll Polysurface

Components are not included in this or old release. It is a special edition that is eXPerimental.

For simple surface you could used mesh map.

I use my Mesh Map component because it also look at the Z but if you don’t need Z, bimp, displacement you could use the one from Kangaroo or Ngon, the last is working with curve.
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reroll.gh (84.5 KB)

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