Need help with membrane

Hey everyone!
any ideas on how I could make such a membrane? Do I need a plug-in for this? Maybe grasshoper?
(For the physical model 8 balloons were fit into tights. The result was linear at first, but then some balloons were twisted into different positions, resulting in the geometry shown)
Any response is appreciated :slight_smile:

Hello - a cheap way out to get something like this effect is a large radius FilletSrf

-Pascal

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thanks! :slight_smile:
didn’t think of that