I’m trying to create a surface similar to this:
I’ve tried using some defining curves and loft (ended up too muddy and linear) and could probably do it with HieghtfieldFromImage by (re)creating the image (not desireable). Is there a way to do this by defining the wave crest curves and/or baseline points that I’m missing? Seems like Drape should be an option as well, but I’ve been unsucdessful so far to get anything remotely close. Hopefully someone can walk me through a process that results in something similar. TIA!