Need Help constructing triangular facade

Hello, I’m trying to create a cylindrical facade, which is divided in equilateral triangles. I used a grid and exploded it into points, then reorganized the points in order to connect each 3 Points. Now I want to move the top corner to make the triangles equilateral, but i can’t figure it out.

Code and sketches is right here:

Ty all!

You can divide the surface with surface points ,
and select the points with relative item and create the triangular panel

Thank you for answering :slight_smile: but the surface is cylindric, and I can’t figure out how to move point along a ‘non plane’ surface, since comands like point oriented require a plane. Is there a way to get the uv-coordinates to move the points along?