Hi everyone, I’m trying to setup a PBR under the Materials Toolbar. But somethings not right, the PBR comes out very non-metallic, more stone-like than anything. I’d appreciate any help from y’all with this. Trying to load up a PBR from this site, cc0textures.com. It’s the one in the pic below, Metal 002. When I opened up the zip, there’s a set of 5 files under each category (2K or 4K), as well as an odd file (SSM…???) which I believe doesn’t apply to Rhino, maybe Blender idk… Anyways, say for Metal 002, there’s a set of 5 files as follows:
As in the Kyle Houchens YT short video on PBR’s, I went under the Materials Tab/Toolbar and created a new Physically-Based Material and proceeded to load each of those 5 files in what I assumed was their corresponding category. Some of them, like Metal002_2K_Normal…where do I put that one??? Regardless, it didn’t quite work out right. I was hoping someone here knew the correct way to setup these metal PBR’s from cc0textures.com and could show me exactly how it’s done/what settings for each file. I took a couple screenshots of the PBR files/categories I’m assuming they go under. Any info would be greatly appreciated, thx.