Need advice to move Face along Normal (subd)

Hi
Need advice to move Face along Normal (subd)


I also tried to set Gumball Object then drap Scale but can not. The inside faces still can not move inside direction.

Please try attached 3d file. Thanks
find method move face along normal direction.3dm (75.6 KB)

Best regards
Travis

Hi @Travis_Nguyen
At least two ways comes to mind: use the DragMode command, change it to UVN and use the gumball to move them (blue arrow is perp to surface normal)
Or
Turn on control points, select the relevant control points and use MoveUVN to move them.


HTH, Jakob

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Lol the random sound :grinning_face_with_smiling_eyes:.

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LOL! Sorry about the sound! Forgot to turn off sound recording and had random Youtube vid in the background :joy:
-Jakob

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Thank a lot @Normand :laughing: I’ve searched for solution for many days

Hi @Travis_Nguyen

The command ExtrudeSubD also has a Basis = UVN mode and Direction = N option that will extrude faces in their respective normal direction.

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Are there any plans to allow MOVEUVN on vertices? It’s kinda tedious having to switch control points on whenever you want to use MOVEUVN. I’ve already got a vertex selected - please just let me MOVEUVN it.

I’ve filed this as https://mcneel.myjetbrains.com/youtrack/issue/RH-86216 and added your request as well.

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Thank @BrianJ
I tried Drapemode, it cause lose of some edge:


Do you have any suggestion? thanks

I think you meant DragMode which was Jakob’s suggestion. If you have reflect enabled, and you drag across the reflect plane, you will remove edges coincident with it. This is probably what happened in your case.

I filed a request in the past for there to be an option to prevent this when setting up Reflect, it’s RH-70996 for future reference. I’ll bump that and see if it can get some attention. Thanks.