I need to find a closes “match” between Keyboard and Mouse navigation scheme between Rhino and Blender. To me it doesn’t matter much which scheme to use if only they get as similar as possible (although I have used Rhino for a while, but not Blender so much).
So, is there a way to make them (close to) similar, and if so, which one is to mimic the other? Should Rhino be adapted to Blender default, or Blender adapted to Rhino default?
Any advice on this will be well taken.