Nature Render is a real-time physics renderer that supports rendering effects such as HDR, caustics, depth of field,Scatter,Proxy and volume lighting




Nature Render is a real-time physics renderer that supports rendering effects such as HDR, caustics, depth of field,Scatter,Proxy and volume lighting




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This is looking really awesome!! I won’t have time to try it in the near future but next year I want to try this out. Thanks for all your hard work!!
Projects like these can be more like a fully-loaded freight train in that they take a really long time to gain momentum. Especially at first. This looks really far along already and I’m excited to see it progress. Or at least see more renders.
Is this one CPU based or GPU?
Thank you very much for your encouragement! Please provide more valuable opinions and suggestions.
Nature Render is a GPU renderer that uses a path tracing solution. We will continue to improve and optimize it in the future, hoping that more Rhino users can use it.
Thank you!
Wishing you all the best!